Design Concept x Final ProductLow poly mesh created in Maya from retopology of high poly mesh.High poly mesh from sculpting, inserted into Maya.High poly sculpt in Substance 3D Painter.This is my sword, which has a poly count of 2054.Optimised version of the sword with a 1051 poly count.Optimised version of the sword with a 520 poly count.Sword UV & Textures.Sword renders in Unreal Engine.Watch on YouTube ↗The Beekeeper rendered in Mudbox.Watch on YouTube ↗The Beekeeper rendered in Unreal Engine.Watch on YouTube ↗The Beekeeper rendered in Unreal Engine with small particle animations to simulate bees.